Welcome to Tanaloth, the Last City, the city of the faithful. On the rocky shore of the sea of storms, hidden from view by the high cliffs over the Tanaloth river, the city looks out over the wave wracked sea. To the South the hamlets and villages huddle for shelter against the cold wind that blows from the Tarnmere and the Fens, all the way from the barbarian lands. All eyes look upwards towards the great Cathedral of Atur and the empty temple of Asha for protection, and to their priests for leadership.

These web pages contain useful background information on Tanaloth and on creating GURPS characters to play in it.

 

About Tanaloth

Background Materials

Guides to Tanaloth

Images of Tanaloth

Rules and Skills

Prayers and Rituals

Manoeuvres

 

This is the set of house rules I will be using for my fantasy campaign. Following is the standard GURPS disclaimer set out by SJ Games.

The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games (http://www.sjgames.com/). This material is not official and is not endorsed by Steve Jackson Games.

GURPS is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy (http://www.sjgames.com/general/online_policy.html)