These creatures usually guard the tombs they were buried in, kept alive by their evil powers, though they half-existence may be worse than death. They appear as gaunt, dry, figures who wield black weapons, and often wear ancient armour. The sight of these walking corpses causes all who sees them to suffer Fear 14. These creatures arise when a vengeful ghost is bound to the site of their own body. They act only to protect their tombs, and rarely step beyond their doors.
When slain a Haunt crumbles into dust and shards of bone. It's weapons and arms will usually do the same, but sometimes a Black Spear or piece of armour will remain. Haunt weapons are equivalent to their normal counterparts but have +1 Damage. Using such a weapon or wearing such armour brings bad dreams. When first used or worn the bearer gains 1 Insanity point.