| Entry | Type | Last Modified | Author |
| Characters and their Players | ARTICLE | Jun 21 1996 | David Donachie |
| Competition in RPG's | ARTICLE | Aug 13 1996 | David Donachie |
| Consistency vs. Reality in Game Worlds | ARTICLE | Nov 17 1996 | David Donachie |
| Creating a character in an RPG | ARTICLE | Jun 21 1996 | David Donachie |
| Dice and GM Control | ARTICLE | Nov 17 1996 | Justin Mathers |
| Spellcasting Systems | ARTICLE | Nov 17 1996 | David Donachie |
| Why should Characters be Equal? | ARTICLE | May 25 1997 | David Donachie |
| Why do people die in roleplaying games? | ARTICLE | Nov 20 1996 | David Donachie |
| Winning and Losing in RPG's | ARTICLE | Jun 21 1996 | David Donachie |
| About Roleplaying | DEFINITION | Jun 21 1996 | Unknown Author |
| Why a character has to die | ARTICLE | Nov 20 1996 | George Smith |
| What is Roleplaying? | DEFINITION | May 25 1997 | Unknown Author |