Bestiary

8 entries found.

Lakhan
level2
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
13
16
13
3
6
12
10
10
0
0
0
0
4
3
65
Cry
:
Init17
damD8 Stun
Area 10. Fear 15.
The Lakhan is a deep purple predatory bird of the Poison Forests. A Lakhan has a wingspan of around a Legat, a long tail of metallic purple feathers, and a black head. It has a sharp hooked beak and long claws, but is a coward, it will feed only on helpless prey. When hunting, it unleashes a terrifying cry that inflicts Fear 15 on any who hear it clearly. Any who succumb to the fear are paralysed until they can make a Physical Roll resisted by a 12. Within 10 Legats, the Lakhan's cry also inflicts D8 Stun damage. Once a target has been paralysed the Lakhan will swoop at the head of its victim, striking with claws, beak, and cry (but not landing), until it can feed safely.

Lakhan's will not usually attack a Keldian, preferring smaller targets such as Gumptions or Akkram, but might try their cry on a wounded target. Lakhan feathers are a treasure 3, and can be crafted into Pluma.
Lammasu
level5
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
17
18
12
14
15
15
10
45
5
8
3
0
4
2
152
Bite
:
A17
D18
Init16
damD10+3
Claw
:
A19
D18
Init16
damD8+3
Two attacks per round
Flame Breath
:
dam2D10
Cone 12. Ag vs. 14 for half. Ignores half armour.
Roar
:
Area 15. Spi vs. Pre or stunned.
Swoop
:
A19
D19
Init18
dam3D6+2
Mighty 3. Only when Flying.
The Lammasu are a race of hybrid creatures who are sometimes found guarding the tombs of the Ancients. In their true form they have the body of a Crdlu with a Lion's paws, surmounted by a Keldian face and a lion-like mane of hair, as well as a pair of wings like those of a Sun Eagle. Although a Lammasu's paws are not dexterous enough to grasp a weapon they can still use them to accomplish surprisingly delicate actions, and often choose to record their thoughts in writing by scratching runes into clay or rock. Lammasu can also take Keldian form, but tell tale signs of their true nature are always readily apparent, such as lion's paws instead of hands, a mane of hair, or a Crdlu's serrated tail. If a Lammasu must emulate a Keldian they take care to hide as much as possible. Switching forms requires an action.

Unlike many guardian creatures, Lammasu are highly intelligent and sometimes bore of their tasks, abandoning their Ancient tombs and seeking out new places to lair. Lammasu value art and beautiful objects and are not above stealing these from others, but they are often indolent, and will prefer trickery if that leads them to a life of comfort. If possible they surround themselves with fine food, music, gold, silver and gems. Lammasu are capable of altering the conditions of weather and water in the places that they call home. Once a day they can cast Crop Blessing, Blessing of Water or Sun's Shield. Casting one of these blessings takes the Lammasu 1 hour and costs 5 Health.

If forced to fight, the Lammasu can make use of both its bite and its claw attacks in a single round. Alternatively it can breathe fire instead of biting at the cost of 5 Health. When possible it will take to the air, and attack with its fire breath, or by swooping down and striking with all 4 paws at a single target. Finally the Lammasu may roar. Everyone hit by the roar must resist the Lammasu's Presence with Spirit or be paralysed for rounds equal to failures. Each roar costs the Lammasu 5 Health.
Lermon
level1
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
5
5
5
1
2
8
5
5
0
0
0
0
0
0
28
Poison Touch
:
damD8
Lermons are a large, multi-legged, caterpillar that feeds on many of the poisonous trees of the Twilight Forest. When they hatch from their eggs Lermons are no more than a finger in length, and near black in colour, but they rapidly grow to arms length, developing a vivid white underbelly and luminous patches on their heads. Every part of a Lermon is poisonous, eating one will surely kill most Keldians and even a casual touch inflicts damage. For some reason, however, Lermon venom is beneficial to most plants, and a tree with Lermon upon it actually grows better than one which does not. For this reason Keldian farmers leave Lermon well enough alone, or sometimes attempt to transplant them from one tree to another, though this is not always successful.
Lesser Spirit of the Dark
level2
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
15
18
16
9
12
14
10
14
0
0
2
0
4
4
82
Claws
:
A17
D18
Init20
dam3D4+1
A Demon spirit summoned by the Black Order spell Lesser Spirit of the Dark. The creature is an indistinct shadow, faintly insectoid with horns and tentacles, that moves with great speed.
Light Snake
level5
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
18
18
17
6
12
12
14
35
0
4
2
0
3
4
123
Bite
:
A18
D16
Init20
damD10+2
Poison roll Health or be Paralyzed.
Flash
:
Init22
Ag. vs. 17 to look away.
Light Snakes are specialized creatures that swirl through the sand of the Light Side. They are long (3-5 strides) serpent-like lizards with an almost transparent skin. They vanish into the sands (Stealth 18) until they wish to attack, at which point they release a brilliant burst of light that blinds anyone looking at it (-10A/-10D). (A Dance roll reduces this penalty by half). They concentrate on one prey, paralyzing it and then dragging it away to slowly suck the moisture from. The crystalline eyes of a Light Snake, if they can be got, can be used as light sources, and also cut to highly valuable gemstones. Raw they are a Treasure 5.
Lightning Bug
level2
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
9
12
15
2
8
8
6
10
0
0
1
0
0
0
52
Bite
:
A14
D12
Init13
damD4
Lightning Stroke
:
A18
D12
Init15
damD10+2
Range 6
Lightning Bugs are large bluish insects found in the hot forests. Normally they are peaceful, having few natural predators. This is because, when attacked, they can release a powerful electric bolt, like a stroke of lightning, that can strike targets up to 6 strides away. Lightning bugs avoid dead lightning bugs.
Lion Bird
level4
At Def Ag Int Phys Pre Spi H S W Ar MD Mv Fer Quick
18
16
16
7
12
12
12
25
0
0
3
0
3
4
106
Swoop
:
A20
D22
Init20
damD8+2
Claw
:
A23
D16
Init15
damD8+1
On the ground, can attack twice
Lion Birds are huge tawny creatures of the Light Side. They are nearly the height of a Keldian with brown wings and red feathers on their body. Rather than a normal bird’s head they have a furred maw like that of a Fire Lion. These aggressive creatures live in the canyons of hills and the sides of wadis, from which they soar out to look for prey. They will swoop down upon any small group or individual crossing the plains attacking with surprise, and will continue to attack the same prey, even on successive days unless very heavily wounded or slain. The corpses of the dead are taken back to nests in high inaccessible locations, and there is usually Treasure 2 or 3 of discarded items to be found there. Lion Birds sometimes land and maul their prey with their heavy paws, attacking twice a round if they do so.
Lumin
level0
There are, in all probability, a hundred varieties of Lumin plant, few Sages have ever studied them. It is these plants, in their variety, that make the Twilight Jungle luminous, shedding light from flowers, buds and fruits. There are many shades, usually pastel, emitting a glow somewhat dimmer than that of a candle. These luminous parts, collected, will continue to grow for a few days, and can provide light indoors as well anywhere close to the forest.