Meerok is the principal town of Derzak's Sword Coast holdings, a swath of farmlands on the Sunwards plateau of the One River well to the Turnwards of Nistray. Protected from the worst of the sandstorms by the Ahzkuun shieldlands, and given access to shipping through Sword Landing this is a generally quiet area, that conducts some trade with Nistran villages further to the Counter-turn and keeps an eye on Chald to the Nightwards.
Meerok's principal function is administrative, serving as a base location for Derzaki Clerks, Mages and Bonded Ones to oversee the scattered farms and holdings. Many of the farmers here are ex-soldiers, granted land on the Sword Coast as a reward for military service. This lends Meerok a roudy air, full of places where old soldiers come to drink and reminisce about past campaigns. It also means that crippled Keldians are a surprisingly common sight on the town's streets.
Meerok is built on a slope overlooking a wide wash through which water flows after rain. There is often a trickle of water here amongst the drying mud even when rain is long overdue, and Meeroki children are normally handed the duty of risking the mud to fetch water, or set to hunting the Striv that burrow everywhere in the wash. The town itself is mostly built from rough stone cleared from the fields and plastered with river mud. Higher status buildings are painted with ochre in varying shades.
Some little distance from Ningaur's Steps (at this point little more than a bare track through the Razor Grass), near to Ea's Spire a low hill is marked by a stand of Zerom Trees. At the foot of this grove lie a number of simple cairns, grave markers for an expedition lost to one of the fierce Sandstorms of the Drylands. A single marker stone, on which the name Mehune can be read, gives the place it's name. Sometimes Tornraits can be found here, though they are little but tatters of spirit and memory.